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Indie steam game developer – template based

Date Posted —

Type of Work:
Any
Salary:
500 + bonus
Hours per Week:
40

Job Description

Job Description: Indie Steam Game Developer

We are seeking a talented and motivated Indie Steam Game Developer to join our dynamic team. As a key member, you will be responsible for creating engaging and innovative games for the Steam platform. Your passion for game development, strong technical skills, and ability to work collaboratively will contribute to the success of our projects.

Responsibilities:
– Collaborate with the team to conceptualize, design, and implement game mechanics, features, and systems.
– Utilize Steam templates and tools to integrate Steamworks features, such as achievements, cloud saves, multiplayer, and more.
– Write clean, efficient, and maintainable code for gameplay, UI, and backend systems.
– Optimize games for performance across a range of hardware specifications.
– Debug and resolve technical issues, ensuring a smooth gameplay experience.
– Stay updated on industry trends and emerging technologies to enhance game quality and features.
– Contribute creatively to game design discussions, providing input on gameplay mechanics, story elements, and user experience.
– Collaborate with artists, designers, and other developers to bring the game vision to life.

Qualifications:
– Proficient in C# or C++, with a strong understanding of object-oriented programming.
– Experience with game development using popular engines (Unity, Unreal Engine, etc.).
– Familiarity with Steamworks SDK and integration of Steam-specific features.
– Strong problem-solving skills and attention to detail.
– Good communication skills, able to work effectively in a team environment.
– A portfolio showcasing previous game projects and demonstrating technical skills.

Fast Follow Strategy for Rapid Game Development:
1. **Clear Conceptualization**: Begin with a well-defined game concept, outlining gameplay mechanics, visual style, and target audience.

2. **Agile Development**: Adopt an agile development methodology, allowing for flexibility and quick iterations based on player feedback.

3. **Minimum Viable Product (MVP)**: Focus on developing a minimal version of the game with core gameplay features, allowing for early testing and validation.

4. **Asset Reuse**: Utilize existing assets, such as art, sound effects, and UI elements, to speed up development and reduce overhead.

5. **Iterative Design**: Continuously refine and improve game elements based on playtesting and user feedback.

6. **Parallel Development**: Assign tasks to team members based on their expertise, allowing different aspects of the game to be developed concurrently.

7. **Modular Architecture**: Design the game with modular components that can be reused in future projects, saving development time in the long run.

8. **Automation and Tools**: Develop scripts and tools that automate repetitive tasks, such as asset import and level design, to streamline the development process.

9. **Regular Check-ins**: Hold frequent team meetings to review progress, discuss challenges, and adjust the development plan as needed.

10. **Polish and Optimization**: Allocate time for final polish, bug fixing, and performance optimization before release.

By following this strategy and leveraging Steam templates, we aim to rapidly create high-quality indie games that resonate with players and stand out on the Steam platform.

APPLY FOR THIS JOB:

Company: HomeLife Media
Name: Marshall Morris
Email:

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